This is the last BaconGamesAward for 2009: Perfect Shot!

What i find most impressing is, that it uses only one key for the hole game. The rest is pure gameplay. It is all about timing and estimating. The game is challenging but rewarding and motivating as well. The level design is just right between frustrating and easy. The graphics are awesome and the music is nice. However I miss i bit more cool sound work. View full article »
Tag Archive: timing
BaconGamesAward is back with Neon Layers!
First of all, this will be a quickie for you . The game is incredibly easy to understand, but delivers a deep and challenging gameplay and it gets very hard soon. The goal is to bring the ball to the “exit”. Gravity forces the ball to fall. You control differently colored layers on which the ball rolls. You can activate and deactivate different layers to control how the ball rolls, falls and bounces. Sounds easy ? It isn’t! It’s all about thinking and timing!
This is the sort of games i like. It is simple, it brings one (new) concept to the gaming world as clear as possible and it provides deep and challenging gameplay. Have fun! View full article »

